Classic OSRS.
Native Speed. Programmable.
Welcome to CScape on QuBrain — the authentic 2004 Lost City (RS2 revision 225) research world. Play directly in your web browser or launch our zero-latency native C++ client with hot-reloading in-game Lua IDE and multi-bot automation.
Play in Your Browser
Connect directly to the Lost City RS2 #225 world. No installation required for web play.
Ready to Connect
Start your session using your chosen username. Password test is the default demo password.
Built for Performance and Automation
Engineered with modern C++ and cloud architecture to deliver the ultimate nostalgic experience and AI agent capabilities.
Authentic Lost City #225
Full early 2004 RS2 world recreation including original map, quests, classic combat, NPC behaviors, and skills.
Native C++ SDL2 Engine
Blazing fast sub-millisecond frame rendering, minimal CPU memory footprint, and multi-threaded gateway networking.
Live In-Game Lua IDE
Write, hot-reload, and debug automation scripts while playing. Instant execution with job chaining and priority ordering.
Multi-Bot Orchestration
Control multiple bot accounts from a single process. Run synchronized clan activities, resource farming, and research tests.
Discord & Cloud Integration
Cloudflare Workers presence bot, slash commands for server statistics, and automated webhook world event broadcasts.
QuBrain Ecosystem
Deeply integrated with QuBrain AI agent infrastructure for intelligent player navigation, computer vision, and bot training.
In-Game Lua 5.4 Scripting
Automate complex gameplay loops with high-level Lua API calls.
local cscape = require("cscape")
-- Automated Lost City Woodcutting & Banking Job
function on_tick()
local player = cscape.get_player()
if player.is_idle then
local tree = cscape.find_nearest_object("Tree", 15)
if tree then
cscape.interact(tree, "Chop down")
cscape.log("Targeting tree at (" .. tree.x .. ", " .. tree.y .. ")")
end
end
end